What would it feel like to be called back by a game studio that you admire? What would it take to walk into an interview nervous with excitement, but confident that you would be an asset to their team?
What if you could stop being overwhelmed by reading every article, tweet, and Reddit post online? What would it take to transfer that energy into wisdom and confidence such that you didn’t even feel the need to “sell yourself” in an interview?
It might take some work, but it’s nothing you can’t do.
QUIT ASPIRING, a book to go from wanting, to being prepared for a job in game audio
What you will learn:
- If game audio is actually a good career for you
- Why you should never be “aspiring”, but you’re free to be a student
- Finding where to start when you have no idea where to start
- How to win the war of attrition and overcome your own mind through hustle
- What I’ve learned about the differences between AAA and and Indie work
- Some of the different roles and needs in game audio
- Why linear editing and design (film and non-interactive music) doesn’t necessarily translate to working in games
- Important software you need to learn before even applying for a job
- A primer on source control and why it’s important to at least have an idea of how it works
- How to build your network in ways that actually benefit you and others
- How an online presence might actually be keeping you from a job
- What things are truly helpful to clients and hiring managers
- How to write a useful resume
- How to get noticed when nobody’s looking for you
- When working for free can be beneficial for you, when you should stop, and how people will take advantage of your kindness
- A great starting project to learn foundational principles and make a demo reel
All of this information will come from me and multiple game industry veterans, all of whom have gone through their own variations of the same journey.
While there is no “one right way” to get prepared or get a job, this book will lead you to learn things that are actually helpful and avoid time wasters, with the goal of putting you a step above your peers.
Copyright 2016-2017, Adam T. Croft, all rights reserved.